Download PDF by Zach Waggoner: My Avatar, My Self: Identity in Video Role-Playing Games

By Zach Waggoner

With videogames now one of many world’s hottest diversions, the digital global has expanding mental impact on real-world gamers. This e-book examines the relationships among digital and non-virtual id in visible role-playing video games. using James Gee’s theoretical constructs of real-world identification, virtual-world id, and projective identification, this study indicates dynamic, various and complicated relationships among the digital avatar and the player’s feel of self and makes thoughts of terminology for destiny identification researchers.

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My Avatar, My Self: Identity in Video Role-Playing Games by Zach Waggoner


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