By Roger Stahl
Militainment, Inc. bargains provocative, occasionally worrying perception into the ways in which struggle is gifted and considered as entertainment—or "militainment"—in modern American pop culture. struggle has been the topic of leisure for hundreds of years, yet Roger Stahl argues new interactive mode of militarized leisure is recruiting its viewers as virtual-citizen infantrymen. the writer examines quite a lot of historic and modern media examples to illustrate the ways in which warfare now invitations audiences to go into the spectacle as an interactive player via a number of channels—from information insurance to on-line games to truth tv. easily placed, instead of offering battle as anything to be watched, the hot interactive militainment offers struggle as whatever to be performed and skilled vicariously. Stahl examines the demanding situations that this new mode of militarized leisure poses for democracy, and explores the controversies and resistant practices that it has inspired.
This quantity is key examining for a person attracted to the connection among warfare and media, and it sheds dazzling gentle at the connections among digital battlefields and the foreign conflicts unfolding in Iraq and Afghanistan this present day.
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Additional resources for Militainment, Inc.: War, Media, and Popular Culture
Militainment, Inc.: War, Media, and Popular Culture by Roger Stahl