By R.V. Kelly 2
in keeping with 1000s of interviews over a three-year interval, the paintings explores purposes everyone is drawn to and hooked on those video games. It additionally surveys many present and upcoming video games, picking their designated beneficial properties and points of interest. appendices checklist on-line habit corporations and mmog info sites.
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Extra resources for Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience
Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience by R.V. Kelly 2