By Noah Wardrip-Fruin,Pat Harrigan
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We might imagine of games as being "fun," yet within the artwork of Failure, Jesper Juul claims that this is often virtually totally fallacious. once we play games, our facial expressions are infrequently these of happiness or bliss. as a substitute, we frown, grimace, and shout in frustration as we lose, or die, or fail to enhance to the subsequent point.
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Extra info for First Person: New Media as Story, Performance, and Game (MIT Press)
First Person: New Media as Story, Performance, and Game (MIT Press) by Noah Wardrip-Fruin,Pat Harrigan